![]() In a continuation of the Controller changes from Patch 2.0, we felt it was important to consider Jett’s smokes as well. More importantly, Riot has also carefully increased the cover on Split’s bomb sites, which should lead to significantly more interesting fights around them.įor a look at everything that changed in Valorant patch 2.01, you can check out Riot’s full patch notes. In this second round of major updates to the map, the developer has cleaned up some of Split’s odd angles and tight doorways in favor of more open spaces that feed players a little more information while they’re on the move. Thankfully, it seems that Riot felt this way as well. This led to transitions from one site to another being incredibly slow, and also resulted in site-takes and post-plants that felt a little too same-y. It relied too heavily on artificial angles created by odd cubby areas in hallways, and it had bomb sites that were far too open. ![]() When Split was first released, it was an excellent example of some of Valorant’s biggest map design problems. This time around there’s a slight nerf to Jett, but the main focus of this patch is a massive overhaul of the Split map, which has consistently been one of players’ least favorite maps. After its huge update last week, which included a whole new Agent, Valorant is already back with another patch.
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